Territory System
The game world is divided into three map layers: Hex Layer, Clan Territory Layer and Global Layer.
Hex Layer
Section titled “Hex Layer”- Area: ~0.015 km²
- Quantity: 33,897,029,870 hexes worldwide
- Basic unit for territory capture
Clan Hex Layer
Section titled “Clan Hex Layer”- Area: ~0.737 km²
- Quantity: 691,776,122 hexes worldwide
- Structure: Consists of 49 regular hexes
- Shows clan dominance in the area
Control Rules
Section titled “Control Rules”- Need >75% hexes for clan control
- Example: 37/49 hexes = 75% = clan control
- Updates dynamically with captures
Global Layer
Section titled “Global Layer”- World map overview
- General clan territories TBI