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Territory System

The game world is divided into three map layers: Hex Layer, Clan Territory Layer and Global Layer.

  • Area: ~0.015 km²
  • Quantity: 33,897,029,870 hexes worldwide
  • Basic unit for territory capture
  • Area: ~0.737 km²
  • Quantity: 691,776,122 hexes worldwide
  • Structure: Consists of 49 regular hexes
  • Shows clan dominance in the area
  • Need >75% hexes for clan control
  • Example: 37/49 hexes = 75% = clan control
  • Updates dynamically with captures
  • World map overview
  • General clan territories TBI